Game studio Naughty Dog made female characters less feminine to be trans friendly in The Last of Us Part II – appeasing the 0.5% at the cost to 50%

Apr 28, 2020

“The team is very much divided on the game [The Last of Us Part II], and even voicing your concerns on its story will upset certain individuals; it usually results in said person being called closed-minded or even phobic, or some such nonsense. Some people literally have to bite their tongues or fear losing their jobs, even careers, to an outrage mob.”

It seems, though, that the inclusion of gay and lesbian characters in the last three Naughty Dog games was not enough to appease the activists who are reportedly working at Naughty Dog. The Last of Us Part II gameplay footage leak confirms that the plot has some extreme trans rights ideologies, too.

We spoke to a seasoned artist who has worked as a character designer for several AAA games and he admitted that “this is the new norm.”

He added: “This is only true for trans people. A trans woman can’t naturally grow large breasts, and not all trans people can afford implants. If you see a game where the women are a little less curvy, it’s not to because the game designers are worried about receiving backlash for sexualising women, it’s because they are worried about offending the trans community.”

“From a design stand point, this is a really challenging problem. I’ve had many board meetings about how to tackle this. Trans people want ‘realistic’ representation in our games, but they feel excluded if they are represented as too masculine or too feminine. That’s why you will see a lot of designers ‘nerfing the female form’ so to speak so that the difference between trans women and cis women is a little less noticeable.”


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